

Otherwise what's the point? Big Booty Loba got a buff to ulti, thats good. Other Legends. Octane change is good, but I hope that it at least partially speeds you up since you can stim while healing. New buff basically gives the enemy team permanent vision of you with BH ulti activated, given that it lasts 4 seconds and has its cooldown reduced to 6 seconds now, and now with even more duration! Crypto changes are welcome, but doubling hitpoints but increasing hitbox size? Will have to get back on that. Bloodhound was already pretty strong but apparently they're "under-performing"? Odd. Path loses another core part of his identity (namely his ability to secure rings before people know there's going to be a ring) and gets a small practically useless buff. Wouldn't want to remove that and have to explain why player retention count dropped.

Quest is back, which means they're trying to keep numbers good for player retention. I guess trying to force more players to think? As if that'll happen.
#Civ 6 patch discussion how to
Strategic positioning was already well rewarding IF you knew how to play, so I'm not quite sure what they're trying to accomplish. EVO armor changes are interesting, but reducing TTK by nerfing total shields is seems controversial, what with the Wingman still hitting for 45 a shot. GGĮdit: Moved post as it's more relevant here. Guess i won't be playing it for another season and best not to fix it now otherwise i'll be destroying bronze lobbies. Yes you forgot to mention the unemployed that are abusing dashboarding still that take literally minutes to loot a box and instantly die making ranks a complete joke.
#Civ 6 patch discussion pro
''This means that Ranked is not just for the pro players and content creators out there'' So best be playing with people of equivalent skill in premade because matchmaking will screw you. We have totally avoided friends being unable to play with more than one tier difference but matching you with golds at whatever rank YOU actually are. Our data shows this doesn’t happen very often - for example, only 3% of matches for all Platinum players in Apex Legends have them going up against an Apex Predator.'' ''Since the introduction of Ranked Leagues, one of the most persistent critiques we’ve had of the system is that players feel like they are often matched up against players far above their Rank. Ignoring the majority of ranked players we find that forcing you to consistently play with the addition of ranked split to also keep engagement up is more of a priority to us than making ranks determined by skill not game time. ''The introduction of Master Tier has been a success'' So we basically have more master/predators compared to alt f4 season 3 which we noticed but find acceptable. Overall we are pleased with the distribution of players in this fashion and hope players are enjoying the climb through the Ranks every Season.'' ''There’s been a slight but noticeable increase in players in the higher tiers.
